﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Minecraft.Model.ReqResp
{
	/// <summary>
	/// 产出家具建造请求实体
	/// </summary>
	[Serializable]
	public class FurnitureOutputBuildReq : BaseReq
	{
		/// <summary>
		/// 背包中产出家具的唯一Id（GUID）
		/// </summary>
		public string furnitureId;
		/// <summary>
		/// 家具坐标
		/// </summary>
		public Point3 point3;
		/// <summary>
		/// 角度（前端商定，原样返回）
		/// </summary>
		public int angle;
		/// <summary>
		/// 道具id（前端商定，原样返回）
		/// </summary>
		public int itemId;
	}
}
